This is a completely homebrew fantasy system that has the feel of a classic, turn based dungeon and hex crawl game.
Homebrew: Skill based, class based hybrid game using expanding dice pools to determine degree of success or failure. Skill System: 4 characteristics each with 4 skills for a total of 16 skills. Class System: Warrior, Hunter, Rogue, Mystic Class based capabilities are chosen at character generation and are gained every 3rd level. Races: Human, Dwarf, Elf with more to come
Open Sandbox: Go where you want, explore what you find. Tactical & Lethal: Individual initiative, 3-action economy, slot-based inventory, and gritty experience point awarded combat. Player-Driven: Crafting, resource management, and survival. Hometown: Return to your safe town with loot and earn experience points. Or clear a dungeon level and declare it your own! Role Playing: Role playing is encouraged but is not required.
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