Escape the Barbs and solve story-driven puzzles under chapter-based time limits in a stylized 3D world
The Barbs centers on escaping pursuers known as the Barbs while solving puzzles tied to the story. Each chapter sets a time limit for the escape, with different chapters using different time windows.
The available Chapter 2 scene places the action in a stylized 3D vacation setting, with sandy beaches, palm trees, colorful umbrellas, boats, and a yellow car on a road. A red-clad character and an oversized blade add a threatening presence to the otherwise bright coastal environment.
A shop menu includes theme songs for the characters, giving the cast an audible identity alongside their visual designs. The project is inspired by Puppet and made by barb.io.
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