Escape the Barbs and solve story-driven puzzles under chapter-based time limits in a stylized 3D world
The Barbs centers on escaping pursuers known as the Barbs while solving puzzles tied to the story. Each chapter sets a time limit for the escape, with different chapters using different time windows.
The available Chapter 2 scene places the action in a stylized 3D vacation setting, with sandy beaches, palm trees, colorful umbrellas, boats, and a yellow car on a road. A red-clad character and an oversized blade add a threatening presence to the otherwise bright coastal environment.
A shop menu includes theme songs for the characters, giving the cast an audible identity alongside their visual designs. The project is inspired by Puppet and made by barb.io.
0
0 avaliação
As avaliações só podem ser feitar por usuários registrados. Todos os comentários são revisados pelos moderadores do Top.gg. Por favor, esteja ciente das nossas regras antes de postar algo.
5 estrelas
0
4 estrelas
0
3 estrelas
0
2 estrelas
0
1 estrela
0